Tuesday, August 30, 2011

The summer's over, and I'm moving back (home!!!) into student housing tomorrow, but I wanna blog. So I'll go pack the playstation, and in the meantime, you read HiddenWings07's adorable (but spoilery!) review of TCAST.

You back? Coo. To the blog!

So I made up the term "Voldemort Visual Novels" to describe a certain type of VNs. They're not, like, Voldemort/Harry slash VNs or something. (Though that might be disturbingly awesome.) Remember how in Harry Potter everybody called Voldemort "He Who Must Not Be Named" because, well, saying his name scared them? And they thought things would go wrong if they said it, or summat?


A Voldemort Visual Novel, as I call them, is a game too early in development to be spoken of because there's such a high chance of it floundering. But the developer is obviously starting to work on it and they're excited about it, and the temptation to talk about it is too great, even if they have more stable and developed projects in progress.

Friday, August 5, 2011

Because Autumn, the protagonist of TCAST, lives in a world where androids are a normal part of the culture, I tried (and mostly failed) to not explain them so much in the game. So here I make up for it.
Explanation of robots go!

Sunday, July 31, 2011

Get it? If you're French, "Leaux" is pronounced like "Low?" Punny!

Sorry. o.o

If you've been following my blog you may or may not have figured out that I'm mildly obsessed with the TCAST download counter. (We've hit the 3000 milestone, guys! 8D) Ok, so I'm not like obsessed, but I do check it every once in a while and squeal and run around the house until someone hits me with a firehose. Ok, I'm kind of obsessed.

My point being, a lot of people have played TCAST. But I want to talk about someone who hasn't played TCAST. And may not even know TCAST exists.

Namely, the person who drew that picture right there.

Sunday, July 17, 2011

Ok, I have not googled my game enough for that to come up so quick. XD

Thank you so much to everyone who has played and downloaded TCAST. Thank you especially to those who've told your friends about it. :) It means so much to me, and it totally blows my mind every time I look at those download numbers and think "2700 people have probably spent an hour of their life playing something that I created."

Just... wow. :) I feel so honored and humbled.

Alright, I'm going back to work on Darlings Lost now. XD

Monday, June 13, 2011

Sequel Dilemmas

5
After the break, this blog contains some major spoilers about TCAST. If you'd like to play it, go here!

"You like me, you really like me!"
Cough. You want to see a writer doubt themselves? Search no farther than my "On the Eve of Something Cheap and Sacred" post. Which, may I say, it's a healthy thing for a writer to question themselves, and I'm glad I did and I will do it in the future.

But believe me, the person who sat down and wrote that post had no idea the reaction TCAST would get. Namely, the overly positive reaction.

Monday, May 30, 2011

"Only one person has ever told Autumn Godfrey "I love you." And that person wasn't even human—but Autumn's android playmate and babysitter, Elly. Mysteriously, Autumn hasn't seen Elly since Autumn was seven, but now, with the help of Jude—an android prostitute with attitude—she might just find out what happened all those years ago."

Info and download after the jump

Saturday, May 28, 2011

John Green, my favorite author ever, often says in his video blogs that he is always nervous that people won't like his book as he writes it. Which is kind of upsetting and kind of hilarious.

John Michael flipping Green, 3/5 of your books have been New York Times bestsellers and you've won the Michael L. Printz award, the Edgar award, and a literature prize from freaking Germany! Also, you are genius! And hilarious! And brilliant! For serious, what do you have to worry about?!

But on the other hand, if John Green has a right to worry that people will not like his book, than even more-so do I.
I have never released any of my work for a wide audience, and though I believe I've done my best, who's to say that it's something that people will like.

Beta-testing for TCAST has about finished. I'm still figuring out exactly what's going into the bonuses, but the game is on track for a Tuesday (or maybe even earlier) release. And that scares the hell out of me.